I was talking to my brother - the one I play Skyrim with and watch movies - about my story, NO REST, an NA scifi. He's pretty smart in the science department, and since I'm not he had a lot of great suggestions. In fact, he got so excited by my idea that he went and bought this, just so I could borrow it:
And let me tell you, I started reading this, and I got pretty excited by my story, too! I could not believe how much information was packed into this slim volume (under 200 pages). Whether you're writing or gaming this book has everything you need to plan an adventure or write your scifi tale. For example, one of the things I found was a whole section on the type of society I had in my book. I didn't have a name for it but Gurps did. It's called the Corporate State, more specifically, a Cartel. In a cartel, "member corporations maintain private fleets, fight among each other militarily and economically, and spy on one another to obtain commercial secrets."*
Then there's a chapter on gadgets, like communications, contragav gear, and tools. There was even a bit on sensor and vision equipment, which I was just asking my CP for help with. Other chapters include Space Combat, Starships, and Civilizations.
Bottom line, this is a very cool reference manual and I'm not sure I want to give it back to my brother. If you write or play scifi, are you familiar with Gurps?
*Gurps Space 3rd ed. p. 14